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Youth and games, a thrilling relationship

NOMISMA survey: one in two students (54%), between 14 and 19 years of age, gambled at least once last year. An alarming situation that affects those who attend technical and professional institutes more than high school students. 12% of the 14.000 interviewed experienced 5 types of games. Lotto and Superenalotto lose their appeal

Youth and games, a thrilling relationship

Conquer the future with a scratch card: for one million and 300 thousand young people, the game is worth the candle, at least once in a while. 
This is what Nomisma reveals, which on the subject of young people and gambling has created an Observatory, the Young Millennials Monitor and conducted a survey in collaboration with the University of Bologna, interviewing 14 teenagers (14-19 years), in the year school year 2014-2015.

The research shows that Italy is a country of gamblers: 24 million people challenge their luck at least once a year, 6 million once a week; a mass of people for a mass of bets, equal to 84,5 billion euros in 2014, -0,3% compared to 2013, but +100% compared to 2007.

A mind-boggling figure, which largely returns to the pockets of those who spent it (67 billion); but which in any case produces net inflows of 17,5 billion (8 billion for the Treasury) and accounts for 1,1% of GDP. 

The numbers show that it is a "social phenomenon of very vast proportions", which inevitably also affects the youth world. 

Over the last year, writes Nomisma, 54% of students have tried their luck at least once, however limiting spending to three euros a week (74%). Boys play out of curiosity (30%), by chance (23%), because friends do it (14%).

A scratch card is enough for the thrill (38% bought at least one during the year), but there are also sports betting agencies (25%) and online games of skill (20%). Compared to a few years ago, Lotto and Superenalotto have lost their appeal.

28% of respondents have experienced one or two types of gambling; 14% three or four; 12% arrived at 5, "since it denotes a worrying recursion".

10% of students are "frequent players", i.e. they played once a week or more frequently in a year; for others, gambling is an occasional pastime.

The budding player is male (63%), but also female (43%), Southern (64% South and Islands) or Northern (43%), of age (61%), but also a minor (51%): the its schools are technical institutes (60%); professional (59%), high school (49%). The propensity to gamble is higher (63%) if the habit is learned in the family.

The young player is a bit more of a donkey, but not in a striking way: among those with a low level of mathematics the percentage is 68%, against 50% of those with an evaluation higher than 8/XNUMX.

Gambling has already created some trouble for some: 29% have hidden or reduced their habits from their parents; 4% waived school commitments; 7% had arguments with family, friends or problems at school.

The awareness that gambling can become addictive is widespread, 87% of young people are aware of it. But that's no reason to let your guard down. On the contrary: "it is necessary – concludes Nomisma – to further strengthen the initiatives of information and protection of the most sensitive targets".

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