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Herculaneum, among the excavations the guide is a robot

At the MAV, the Archaeological Museum of Vesuvius, Pepper arrives, the humanoid capable of interacting with visitors and involving them like in a video game.

Herculaneum, among the excavations the guide is a robot

Culture and technology, a combination that has not yet been explored too much, but which can give rise to very interesting experiments. It is the case of MAV, the Archaeological Museum of Vesuvius, a museum in Herculaneum where, a few steps from the excavation area, visitors are not welcomed by the usual flesh-and-blood tourist guide but by a humanoid robot, capable of moving, speaking, interacting with the public and even dancing .

The nice and unusual innkeeper her name is pepper and is ready to provide all the useful information, but that's not all. Its innovative role is to introduce the archaeological visit through entertainment: indeed, within the MAV, through 3D animations, life in Herculaneum, Pompeii and Stabiae, the Roman cities left buried following the eruption of Vesuvius in AD 79, has been reproduced, and the experience has now been enriched by brand new 5.0 installations.

The aim is to make the visit fun and educational for everyone, including the children who also get involved through the Gamification, or rather the use of video game modalities to search for information within the museum. To involve the tourists in this participatory visit is Pepper, who guides the guests by asking questions, making jokes, and organizing activities such as treasure hunts. Actually, that of the humanoid robot is an encore, since last spring he had been the protagonist at the Royal Palace of Genoa, guiding the kids to discover the curiosities of the historic building through a treasure hunt.

To further project the Campania museum towards the future, in an ever closer union between culture and technology, there are also other aspects such as automated ticketing and virtual guides which materialize along the route as visitors pass, with holography.

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